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Author
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Topic: UT Banshee set-up problems
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grimmie Bumblebee Posts: 4 From: Registered: Apr 2001
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posted April 04, 2001 11:42 AM
Please assist me if possible.I am setting up my son's computer so he can play UT Demo (like me---its gonna be a wholesome family fragfest) Anyway, this is his system--cel 333/96ram/16megBanshee/56K I know it aint great, but it should be adequate for him(age 11) This is the problem---I installed the banshee and demo348, in single player, it runs great--about 50fps. but I dial up and it goes to crap--- with initial server pings near 500, I join a game and my ping goes into the thousands, with considerable PL--totally unplayable--I can run all over the map with apparently minor lag, but chat and weapons don't seem to function at all. Whats really got me confused is that my fps still registers in the 30's while all this is going on.------anyway, after a while I changed to the software rendering, and could actually play ok(at 10 fps LOL)---so I therefore believe my problem to be in the banshee setup or driver. I'm getting dsl soon, but I want to get this vid card problem fixed first...then I think this little system will be fine. Can yall give me any advice on what is wrong? IP: Logged |
bigben9983 Starscream Posts: 912 From:Wouldn't you like to know. Registered: May 2000
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posted April 04, 2001 12:13 PM
well dial up is crap . as soon as you get dsl you should see vast improvements. your problem seems to be the 56k's fault, cause you are getting very decent single player fps (better than mine ). so get that thing back on the hardware not software renderer ( ). and as soon as you get dsl you shoudl get playable pings, unless your service's network is crap, then you'll need to talk to them .------------------ [This message has been edited by bigben9983 (edited April 04, 2001).] IP: Logged |
grimmie Bumblebee Posts: 4 From: Registered: Apr 2001
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posted April 04, 2001 12:21 PM
Ok, Thanks for the advice, but if its just the dial-up, why does software rendering work, while the banshee doesnt??
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FRaGMaN11 Starscream Posts: 4151 From:Gorinchem,Holland Registered: Apr 2000
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posted April 04, 2001 01:22 PM
UT is not a game for a 11 year old.------------------ FRaGMaN Mors principium est IP: Logged |
bigben9983 Starscream Posts: 912 From:Wouldn't you like to know. Registered: May 2000
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posted April 04, 2001 04:02 PM
bah, shut up fragm. well all the problems you descriped are ping and packet loos problems, and have nothing to do with the card, and a 30 fps online is a good thing.its just those damn 56k pings that make it unplayable for some UT is pretty much useless when you have an ingame ping of 450+, and so is whatever video card you run. as for the software renderer working (but badly, 10 fps = not good at all) it takes up less proccessor power, that may be the reason. but i'm not the local technical genius, you shouldn't listen to me alone, surely someone else here knows what else can be done...IP: Logged |
Klutch Bumblebee Posts: 14 From:Xanadu Registered: Feb 2001
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posted April 04, 2001 09:59 PM
I agree with everyone else, its probably the modem. Especially if it's a winmodem. Those suck some processor all on their own, and with a 333....you don't have a lot left. Lost packets is another possibility. But thats the servers problem. Are you able to connect to the same server with another machine and have better gameplay?------------------ Half the world hates, what half the world does everyday. IP: Logged |
grimmie Bumblebee Posts: 4 From: Registered: Apr 2001
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posted April 04, 2001 10:11 PM
Yes, I can play the same server with my big comp(with cable) and ping about 120.with this other system, I can only connect at about 30k on a 56k line, and that sucks, and that will be temporary. but My questions are: 1--why does the banshee lag sooo bad, when the game is playable using Software rendering.(even though it is barely playable) 2--why does the time-demo stat still show the banshee as putting out 30 fps, even though the ping jumps into the thousands, and I can't communicate with or shoot at anyone. one other note--the ping remains in the 500-700 range when using software rendering. It only jumps when using the vid card. (it jumps to like 6000 to 8000) hope that helps explain things better. IP: Logged |
bigben9983 Starscream Posts: 912 From:Wouldn't you like to know. Registered: May 2000
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posted April 04, 2001 10:27 PM
well
- the banshee uses more proccessor space and/or your banshee isn't lagging, your modem is...
- your ping, talking, and shooting are all problems of the modem, Definitely, the banshee is not the prob there, bud.
- i have no clue why the banshee causes your ping too raise like that.

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imabrat Starscream Posts: 656 From:its not the middle of nowhere but u can see it from here Registered: Sep 2000
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posted April 05, 2001 01:40 AM
I'd have to guess that the modem is a Winmodem , if that is the case, it's probably the cause of the lag since Winmodems use software to run , adding to stuff running in the background and eating resources. If you're stuck with 56K (like me) a hardware modem is the way to go. I'd check into that while you're tinkering around in there. IP: Logged |
The Lamb unregistered
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posted April 05, 2001 06:16 AM
My semi-winmodem gives me pings of 180-350, so don't blame the modem for everything.Chat and weapons not working and a ping over 1000 means you aren't connected to the game server. It's probably a case of the UTDemo server being slow. It's coincidence that the software rendering mode seems to work online. FPS has no relation to netspeed (for a beginner). Solution: Try putting the full UT game on your sons computer, the full UT servers will be faster. Keep using the banshee, for UT it hammers my G400. PS - If your ping does go over 1000 it means your UT client isn't recieving any packets from the server. IP: Logged |
simion_levi Starscream Posts: 1102 From:A computer far, far away (uk) Registered: Jun 2000
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posted April 05, 2001 07:17 AM
quote: Originally posted by Klutch: I agree with everyone else, its probably the modem. Especially if it's a winmodem. Those suck some processor all on their own, and with a 333....you don't have a lot left. Lost packets is another possibility. But thats the servers problem. Are you able to connect to the same server with another machine and have better gameplay?
I was gonna mention the celery 333 as well - but to be honest i know the 450cel copes fine with UT on a V2 chipset + 56k winmodem, (not my setup before i am classed as a penniless hobo!) so i dont really see why the Banshee/333 shouldnt get you at least a playable game. Possibly the demo is fuxx0r3d, havent seen anyone playing demo UT for more than a year now. Get the retail?
------------------ "The fact that they didn't take her to the hospital, just assumed she was dead, is the big mistake. People have to understand that cold, stiff, blue people can be resuscitated." - A hypothermia expert. IP: Logged |
grimmie Bumblebee Posts: 4 From: Registered: Apr 2001
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posted April 05, 2001 10:33 AM
Thanks to all for your advice.IP: Logged |